reveriemod (
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reveriance2018-05-18 06:46 pm
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TEST DRIVE #002

TEST DRIVE #002
( 0 0 1 ) » WAKE UP
Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.
"We tried to save the world. I think— I think we did the opposite."
The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.
Welcome to your new home. What choice do you have but to explore your surroundings?
( 0 0 1 . 1 ) » WAKE UP WHERE?When you wake up, you find that you're not alone. But more importantly, you find that you're in a closet. An empty closet, bar you and your new companion. It's small, cramped, and there is no door that you can see. The ceiling is low, there is barely any lights, only some coming from the tiny flashlight clipped to your suit's shoulder. You cannot be sure that there is any air coming in to the room.
Are these grooves in the wall supposed to mean something?

( 0 0 2 ) » OBSERVATION DECK
There were no windows in the corridor you woke up in and no windows in any of the crew quarters you might have checked for occupants — but there are plenty of windows on the uppermost level of the station, deck 1. In fact, there are windows from floor to ceiling all along the circumference of the station's circular deck, and it's possible to walk along it all. What it shows is a strange solar system you've never seen before and a planet that might resemble one you know, but certainly isn't the same.
You're in space. You don't know where you are. Neither does anyone else.

( 0 0 3 ) » BAR
On deck 3, you find the bar. Tucked away from the crew quarters, it's dimly lit, there are bar stools thrown down on the floor and what looks like some very old drink spills, crusty and dark against the bar top. But there is alcohol here, or at least, what you think is alcohol, in bottles with faded labels, most of them indecipherable. Take a drink, get drunk, start a fight, or start a party? You're stuck on this station, might as well make the most of it, right?

( 0 0 4 ) » SPACEQUAKES
One second, you are is walking. Magnetic boots are on, the ground feels solid enough, for a metal deck in a space station. Everything is perfectly fine, or at least as fine as it can be, given that you still don't know where you are or how you came to be here.
The next moment, it's like everything explodes around you. You're thrown against the wall as sparks erupts from electrical panels, as the whole station rumbles and shakes around you. You fall to the deck, earning yourself scratches from the grating. When you look up, it's like nothing has happened. No wires hanging from open panels, no flickering lights, no more shaking. Like an earthquake in space.

( 0 0 5 ) » NETWORK
The comms device you found next to you when waking up connects to a station-wide network, REVERIE NET. You have the option to post video, voice or text messages.
What will you share?

( 0 0 6 ) » WILDCARD
The station features a variety of locations, from sleeping quarters free for the claiming to a dirty swimming pool and a bar that still holds alcohol (though some of the bottles seem to have been opened a while ago).
Go wild, but don't wreck the place. It's your home for the foreseeable future, after all.
no subject
Mutant. You're a mutant, like me. [ practically sighed out. How the hell did she get rounded up in her sleep? And where are the others? Lorna approaches deliberately enough that it could be construed as intimidating. ] Have you seen anyone else? Can you sense them? [ like she'd get that lucky. ]
no subject
Sense what? Other mutants?
[wow, that term sounds really mean somehow. It tastes bitter on her tongue and she pulls a face.]
I can't do anything like that. I heal.
[If she's a mutant or whatever too, it's safe to say that right? Unless this is all some kind of elaborate trap, but she's really hoping that isn't the case. ]
no subject
Yourself or other people? [ Lorna asks, in case it becomes relevant, and steps past here to scrutinize the stellar view. Looks legit as hell, but so do mirages whipped up by image manipulators. Who's to say this girl isn't one and simply lying? Lorna in a second. ]
no subject
Both, maybe? I'm not sure. I'm still learning how it works.
[She backs her way right up against the glass, and presses herself against it like it'll deflect any intensity that's thrown her way.]
no subject
Show me. [ muttered as she turns on her heel to face her again, her hand raised in a come-hither motion that summons a screw out of the far wall with the speed of a projectile. It grazes Claire's shoulder, splitting her suit by a couple inches as well as the top few layers of skin, and Lorna watches patiently as it heals over, corroborating her story. Damn it.
She crosses her arms, holding the screwhead to her bottom lip thoughtfully, though all that's going on in her head is damn it damn it damn it. ]
no subject
Next time, aim for my hand!
[Of course, she'd really prefer if there wasn't a next time. Her pose copies Lorna's, arms crossed. Her face is fixed in something caught between agitation and acceptance. Whoever this lady is, she's intense and nothing's changing that. She might as well just go with it.]
What's your name? I'm Claire.