reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reveriance2018-04-20 07:45 pm
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» TEST DRIVE #001



TEST DRIVE #001


( 0 0 1 ) » WAKE UP
Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.

"We tried to save the world. I think— I think we did the opposite."

The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.

Welcome to your new home. What choice do you have but to explore your surroundings?
( 0 0 1 . 1 ) » WAKE UP WHERE?
When you wake up, you find that you're not alone. But more importantly, you find that you're in a closet. An empty closet, bar you and your new companion. It's small, cramped, and there is no door that you can see. The ceiling is low, there is barely any lights, only some coming from the tiny flashlight clipped to your suit's shoulder. You cannot be sure that there is any air coming in to the room.

Are these grooves in the wall supposed to mean something?



( 0 0 2 ) » OBSERVATION DECK
There were no windows in the corridor you woke up in and no windows in any of the crew quarters you might have checked for occupants — but there are plenty of windows on the uppermost level of the station, deck 1. In fact, there are windows from floor to ceiling all along the circumference of the station's circular deck, and it's possible to walk along it all. What it shows is a strange solar system you've never seen before and a planet that might resemble one you know, but certainly isn't the same.

You're in space. You don't know where you are. Neither does anyone else.




( 0 0 3 ) » BAR
On deck 3, you find the bar. Tucked away from the crew quarters, it's dimly lit, there are bar stools thrown down on the floor and what looks like some very old drink spills, crusty and dark against the bar top. But there is alcohol here, or at least, what you think is alcohol, in bottles with faded labels, most of them indecipherable. Take a drink, get drunk, start a fight, or start a party? You're stuck on this station, might as well make the most of it, right?
( 0 0 3 . 1 ) » VIRTUAL
But the alcohol isn't even the most interesting part of your discovery (depending on who you are, of course). No, what catches your interest is a second, smaller room off from the main bar room, which looks to be some kind of arcade. There are a few VR sets lined up against one of the walls, and surely, they can't be working, right? Nothing is on this rust bucket. And yet, if you put it on, the display comes to life.

It's a pretty simple HUD, and when you move around in reality, you move around in the virtual world you've just entered. It's a luxurious world, full of brightly, saturated colors, making it just a little obvious that it isn't real. Ahead, there is a jungle, a temple, and a city. You can play around, slay some monsters, have some fun, but you can feel yourself growing hot, like the VR helmet is burning your forehead.

And when you try to take it off, you find that you can't. The HUD glitches, the sound cuts off to a blaring alarm, and an error message appears, in glowing, blinking red letters: FINISH THE MISSION. Will you, despite not knowing what the mission even is, or will you fight to get the helmet off?



( 0 0 4 ) » MALFUNCTIONS
(cw: body horror, bodily functions, gore, blood, death)

The fabricators function well enough, until they don't. One day, one moment, everything's all right — the food doesn't generally taste amazing and sometimes downright awful, but it's nourishing and filling no matter what your dietary needs — and the next, things go a little haywire.

In short, the fabricators are malfunctioning.

Oh, they're still producing food that looks and tastes much the same as before, but now there are some unexpected side effects.

NB: Characters may experience any of the following side effects: nausea ranging from slight to debilitating, the sensation of being happily and affectionately — but not overwhelmingly — drunk, bone-deep exhaustion and weariness that makes it hard to move, or repeated hallucinations of loved ones screaming for help, reaching out to characters and leading them down abandoned corridors or being killed by unseen forces.

The extent to which characters are affected is up to players, as is whether you'd prefer to play this more lightheartedly or tackling more serious themes. If the latter, please provide warnings in subject lines where necessary.




( 0 0 5 ) » NETWORK
The comms device you found next to you when waking up connects to a station-wide network, REVERIE NET. You have the option to post video, voice or text messages.

What will you share?
( 0 0 5 . 1 ) » NETWORK USERNAME
When you first turn on your communication device, it requests for you to pick a username to identify you on the network. It can be anything you want. However, as you try to input a username in your wristband to access the network, you get the following message, along with a small, but irritating, warming sound:

this username is already in use.

What does this mean? Is there other people around? Were there other people around?



( 0 0 6 ) » WILDCARD
The station features a variety of locations, from sleeping quarters free for the claiming to a dirty swimming pool and a bar that still holds alcohol (though some of the bottles seem to have been opened a while ago).

Go wild, but don't wreck the place. It's your home for the foreseeable future, after all.
perservering: (sad)

>>messhall

[personal profile] perservering 2018-05-12 03:52 pm (UTC)(link)
[ The food situation is the worst thing about being on this space station. Not being so far away from everybody. It's what she wanted, anyway. And eventually she'll stop seeing them in the other people around. She'll stop thinking they're just around the corner. She'll stop hearing the sound of a familiar drawl in the crowd, thinking it's somebody she knows.

Somebody she loves.

They're all back home. Not safe by any means but at least not here. Wherever here is. She stirs her slop with a plastic spork and tries to work up the will to actually eat it. And tries not to pay too much attention to the man talking to himself on the other end of the table. She rubs the back of her neck, trying to work out a kink. But then he asks her a question. It takes her a minute to realize he's actually talking to her. She looks from him to the slop and then back, feeling tired. ]


Only when we're really desperate.

[ She is really missing the breakfast cobbler. ]
pampa: (all mimsy were the borogoves)

[personal profile] pampa 2018-05-12 04:28 pm (UTC)(link)
[ oh no, stop doing that gooey-eyed remembering thing. he hates that, even when he does it himself. but her answer gets an incline of his head - commiserating almost. ]

Guess Belters and Earthers aren't so different after all. [ he takes a big bite of slop and raises his eyebrow. ]
perservering: (wary)

[personal profile] perservering 2018-05-12 05:53 pm (UTC)(link)
[ She doesn't care what he likes, thank you very much. So her eyes will goo as much as she wants. She is quiet a moment as she tries to figure out what he's talking about, before giving up. ]

What's a Belter.
pampa: (all mimsy were the borogoves)

[personal profile] pampa 2018-05-12 06:38 pm (UTC)(link)
What's a Belter. [ he sighs, leaning back in his seat so he can meet her eyes. ] You really askin' or is that some kinda joke?
perservering: (default)

[personal profile] perservering 2018-05-12 10:53 pm (UTC)(link)
[ She gives him a level look. ]

I've heard of geeks, monsters, walkers, biters, creepers, lurkers, floaters, roamers, rotters, skin eaters, lamebrains, dead ones, and cold bodies. I've never heard of a Belter.
pampa: (did gyre and gimble in the wabe)

[personal profile] pampa 2018-05-12 11:55 pm (UTC)(link)
That's a little mean, but okay. I've been called worse. [ he has no idea what carol means and thinks she's naming things she calls belters tbh ]
perservering: (wary)

[personal profile] perservering 2018-05-13 12:09 am (UTC)(link)
You're not a walker. But if you are a Belter I'm going to assume it just means "annoying".

[ She sips something that's pretending to be coffee. ]
pampa: (in vain we roared in vain we tried)

[personal profile] pampa 2018-05-13 02:22 am (UTC)(link)
[ that actually gets a snort. he drops his spork and sits up straight for once in his stupid life. ]

Okay, you first, huh? What the hell is a walker if it's not a nasty name for a scumbag from the Asteroid Belt?
perservering: (concerned)

[personal profile] perservering 2018-05-13 06:27 am (UTC)(link)
Asteroid Belt.

[ A beat.

Alright. Well. He asked. ]


A walker is somebody who died but their brain wasn't destroyed so they get back up and try to eat living meat.
pampa: (to rouse her into laughter)

[personal profile] pampa 2018-05-13 02:13 pm (UTC)(link)
Are you... are you talking to me about zombies right now? That's a fairy tale- [ he would have said the same thing about blue goo that took over an entire asteroid and turned it into a ship wielded by a dead girl's consciousness. he deflates a bit and shakes his head. ] Ceres. That's where I'm from. The biggest rock in the Belt - and you know what they say, right? Mo' money, mo' problems. Water rationing means gangsters in government uniforms get to decide who lives and who dies.

[ he scratches above his eyebrow and shakes his head. ] I used to be a part of the system. Just a cog who would do what he was told to get my payday. That's how Ceres operates: everyone has their place. After all the bullshit I've seen I guess zombies isn't so out there.